2011: Lessons learned from a Windows Phone developer
There's footling doubt that Windows Phone game developer Elbert Perez has had his fair share of success. With over a dozen games in the Marketplace ranging from Armored Drive to Steam Castle to Incommunicable Shoota, Perez has definitely left an impression over at the Windows Phone gaming alley.
He recently posted his thoughts on the by yr, reflecting on lessons learned. 2011 marks the twelvemonth Perez became an independent developer, his own boss, and he shared a few of these lessons.
- "Better marketing is just as of import as better game development." You demand to aggressively market your game across several platforms to be successful. Perez notes the use of Twitter, blogs, and advert campaigns being among the many techniques he's used.
- "Having a cash cow that can sustain your other games..." Perez earned over $61,000 in 2022 from his games simply not every game performed every bit. He points to a handful of titles that provided the income to let him to experiment with other titles.
- "Coin is never consequent and you can but do so much virtually information technology." While 2022 was financially successful for Perez his revenue graph shows that what he earned was far from consistent. He recommends to either have a low monthly expense or a big enough savings to cushion against weak income.
Perez also touches on running his own business and how information technology was dissimilar from being an employee. He had to quickly learn virtually accounting, invoices, expenses, taxes and other aspects of running his own concern and being the boss. There became a realization that a expert amount of work involved in running his own business did not directly relate to developing games.
2011 was a good year for Elbert Perez and reflective of the potential the Windows Phone manufacture has for independent developers. If y'all're looking for a model for success Elbert Perez isn't a bad choice. Let'due south promise the successful momentum continues into 2022 and beyond for all our Windows Phone developers.
source: occassionalgamer
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Source: https://www.windowscentral.com/2011-lessons-learned-windows-phone-developer
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